
To enable logging via the LoggingModule set DEBUG to 1 or VERBOSE.
Buildflags Loggingīuilding via make only logs errors (via OSReport). If the plugin is configured to hide any homebrew except a Homebrew Launcher, the redirection is disabled. When no save data is found on the sd card, the current save data is copied from the console, In order to preserve the order of homebrew apps even when you run the Wii U Menu without this plugin, this plugin will redirect the Wii U Menu save data to # Ignore any executable that starts with "retroarch" # Ignore any executable in the other_game sub directory Lines starting with "#" will be ignored and can be used for comments.
This file is a text file, each line contains a file/pattern to exclude.Įvery line is considered case-insensitive and relative to sd:/wiiu/apps/. wuhb with the same name exists in the same directory.Ī list of executables to hide can be provided via sd:/wiiu/apps/.ignore.
This config item is called "Hide all homebrew" when no homebrew_launcher.wuhb is present. Hides all homebrew from the Wii U Menu except the sd:/wiiu/apps/homebrew_launcher.wuhb and sd:/wiiu/apps/homebrew_launcher/homebrew_launcher.wuhb. Hide all homebrew : (Default is false). Via the plugin config menu (press L, DPAD Down and Minus on the gamepad) you can configure the plugin. wuhb) in sd:/wiiu/apps or any subdirectory inside sd:/wiiu/apps. Requires the SDHotSwapModule in sd:/wiiu/environments//modules. Requires the ContentRedirectionModule in sd:/wiiu/environments//modules. Requires the WUHBUtilsModule in sd:/wiiu/environments//modules. Requires the RPXLoadingModule in sd:/wiiu/environments//modules.
Requires the WiiUPluginLoaderBackend in sd:/wiiu/environments//modules. Copy the file homebrew_on_menu.wps into sd:/wiiu/environments//plugins. ( is a placeholder for the actual environment name.) Remember that this project exists for the benefit of our users, and that we wouldn’t keep doing this were it not for spreading the love to our users.This plugin allows you to boot homebrew directly from your Wii U Menu. If you’d like to learn more about upcoming releases, please consult our roadmap here. Raising the lowest common Continue reading RetroArch 1.15.0 release It’s basically like a development diary where we discuss future plans for upcoming versions and what we have been thinking about doing. Expect irregular blog posts like this, whenever something is on our mind that we want to share. Continue reading Development Plan – March 13, 2023Ī new concept we’re going to try, we’ll see if it lasts. It can play some of the 1980s LaserDisc arcade games. DirkSimple is a core written from scratch by icculus, one of the original creators/maintainers of popular open source projects like SDL. This brings the total number of available cores on Steam to 60 now. #Homebrew github wiiu windows
PSA: If people downloaded RetroArch on Windows earlier today they should Continue reading DirkSimple core added on Steam + RetroArch updateĭirkSimple core added to Steam We added a new core, DirkSimple. Sites should be operational right now and everything should work fine right now. We have no indications that other systems including core distribution was accessed, so there is no immediate cause for concern there. The cause of the intrusion has been found and isolated.